After completing college, I embarked on the creation of Ladder Box as a learning and practice project for mastering the Godot Engine. The initial concept involved stacking blocks, but as the project evolved, I aimed to achieve a 3D isometric effect within a purely 2D programming environment. After several years of intermittent development, I successfully released the game.
Ladder Box is a 3D puzzle game where players navigate boxes through obstacles on a board to reach the exit. The game features 120 meticulously handcrafted levels.